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What a charming little game. Gameplay, art and sound felt very consistent and well polished. The short dialogs and art with cake conveyor belts added a lot of personality to the game. The only thing I could think of was that there was some kind of delay sometimes before the player character moved. Which sometimes could make me fail. If this was intentional to avoid precision stealth movement and rather be smart of when and where to move, perhaps that could be shown even more with some animation or something and lean into that mechanic

Thank you so much! I will say the movement is the weakest point of our entry so not intentional unfortunately, but I hope you still enjoyed it.