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Interesting concept. The last level was a real challenge! It has a nice cohesive style


There are lots of places you could go with this; like I can see a game like this having upgrades to expand range, get extra pals, reduce costs etc 

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uhh yeah i didnt even thought about getting upgrades, i was just planning on make it more polished, like im still not happy how unclear it is, that you get more pals by placing vangang at the buildings ^^ i wanted ti make a lil icon when youre close to it, and when you placed the vangang, the pals in the windows dissapear all that stuff xD