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(2 edits) (+1)

Hey, Vin from the team here, we didn't have much time before the deadline to have a thorough playtest session, we did have testers, but it was just that both Islender and I were having a hard time keeping up with how fast things were going in other departments. Platformers do not mix well with deadlines I suppose!

Completely valid, game jams are always a rush! You've done a good job with the time you had, and there's definitely potential in it!