Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

That was fun and tense. I felt intense dread and fear the whole time, I almost wanted to even stop moving and hide in a corner.

The character zipping around all over the place made it tough to avoid doppelgangers sometimes, I'd run right into them before even getting a chance to see them...Which is terrifying, but also felt a bit unfair.

I countered this by stopping and looking around often. It was satisfying to shatter mirrors and made me feel like I had a real impact on the game, interactivity is great.

(2 edits)

Thank You for the feedback!

Yep I think I should add some kind of visual indicator for the doppelgängers...