yeah it works on mobile, but not optimally, so i did not want to "sell" it as a mobile game ;). I did my best though.
The problem with mobile is there are a ton of different devices with their own quirks. So when you release on mobile you either have to test to make sure there are no devices that have bugs, you can use an emulator, but it still takes a lot more work than releasing on windows. I think Linux can also have this sort of problem depending on how the game is implemented.