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Also I'm not sure if this is a text adventure game or not? After mapping about 200 rooms I feel like I haven't seen any puzzle or objective yet? Is the goal just exploration?

That’s a wonderful question, and I truly appreciate you taking the time to wander that far within the Labyrinth! Yes, at its core, this is absolutely a text adventure, but one built around a very different philosophy. The Labyrinth of Time’s Edge isn’t a puzzle box to be solved; it’s a world meant to be experienced. Every room, every description, every eerie echo is part of a greater story being uncovered piece by piece. The objective isn’t simply to win, it’s to lose yourself in the world. Exploration is the heart of it. The further you go, the more you start to sense the strange rhythm of the place, its tone, its whispers, its sense of hidden design. Puzzles and interactive elements do exist, though they emerge more subtly as you progress deeper into the castle and beyond. You’re not just exploring a game, you’re walking through a story that’s still being written. And I’m honored to have you along for the journey.