Thanks for playing! "Finding it hard to be invested in the dialogue" is a very interesting criticism to me since I hadn't really thought about it till now, looking back at my scripts I suppose I went for the overly deep approach a bit to early and should have gone much more slowly into it rather then just throw it all at you without a reason for the player to care. Btw since you mentioned it, if your looking for more games in this style then I recommend you play my other game Night at the Harbor, it's in a very similar style (since it was only made a couple months before this game) and I think you might enjoy it MORE than Fathers Farm to be honest. I even more so recommend Opossum Country by Ben Jelter if you like games of this style since Opossum Country inspired my early work with Night at the Harbor. Thanks again for playing and thanks for the genuine criticism, it is very appreciated!