I was able to test the game on my Raspberry Pi 4B with the shaders enabled, and it runs very slowly. Although it's not as slow as on a mobile phone, it's still very slow and breaks the gameplay.
It's possible that the Moonshine project's shaders have some incompatibility with ARM or a specific OpenGL version, those shaders haven't been updated in about six years, but we need to experiment. We should look for other LOVE2D games that use shaders and are available for ARM to see how their performance compares.