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This is nice and useful for any warden - evokes the hotel and AI from Altered Carbon very strongly. Needs a hook, and it's very unclear who killed Grantham and why. But maybe that's deliberate? The setting and NPCs are great and very usable in any campaign, but the "what's going on?" would require work by the Warden. 

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Thank you for reading and the feedback! I was aiming for a lot of versatility. Glad it seems there!

I really like Altered Carbon! I was actually going for a few mild nods to Downton Abbey instead, but AC was definitely bouncing around my head once I arrived to the automated hotel idea.

Omitting those things was deliberate in a sense that I didn't have an idea I liked and the deadline was pretty close!
I'd like to refine those a bit if I end up doing a revised version.