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(+1)

I like the atmosphere! Did you use raytraced audio btw?

Feels like "there should be a jump scare" or "there should be a sound glitch/voice/silence with some narrative gameplay after that" or "some creature should be lurking around" :) Makes me think of alien movies for some reason.

The sound started really good but in the end I didn't hear the footsteps. I really liked the way sounds fades when you pause. I think it would be nice to have SFX/ambience options.

Also, for me personally - the mouse sensitivity option could be adjusted - it feels too much even though I used almost the lowest possible option. 

I really curious what it will become :)

(+1)

Thanks for the feedback!

I didn't use raytraced audio, I think a lot of the sounds I go for are kinda echoey, so that might shoot me in the foot later if I keep that up. I have considered using raytraced audio though, just not sure how well it will fit in the project. I think I did set the footsteps sound too quiet as it can't be heard over the warbling :(

I will definitely update the minimum mouse sensitivity!