Wow! First off, I had no idea asking the AI to "write" SVG art would work, that's crazy xD.
Really interesting idea. And although it cost a lot of energy, the game looks gorgeous if you turn on image generation! I think it's clearly better that way (... if you can spare the energy) : 
The one thing I didn't understand at all is what the Hint doodles meant xD. They don't look like anything to me, can you explain? I still did solve a few adventures, but using the text above the doodles, never the drawings.
(For the environments, the SVG backgrounds DID make sense (tho a bit abstract), it's just the hints that I don't get.)
Very cool game!
PS. Try mine too if you can ;)
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Thanks a lot for playing and for the thoughtful feedback!
The game actually started as a small RPG dungeon crawler, but I gave up on that halfway and pivoted into a “guess the drawing” experiment instead. I got fascinated by how far I could push LLMs to draw - SVGs, ASCII, even pixel art. I spent way too long trying to get something coherent out of them. Eventually I had to accept that the doodles just weren’t readable enough, so they are now basically 'decorations' created by 'derpy doodlebots' that come along with the text hint in a 'mystery adventure' game. (They are given the same hint text to draw a picture out of, but it's usually too difficult for what they're capable of).
To be honest, I nearly abandoned the project after many setbacks, but I decided to finish it anyway just to see it through. I’m really glad you noticed the SVG backgrounds though.
Will definitely try your game, I was looking forward to it.
