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(+1)

Thanks for the feedback!

The game is completely made in html css and js in Sublime text. The introductory video was made in unreal engine 5. According to the original idea, two gameplay should have been combined.:

1 - the scientist who was arrested, his escape and further return to the servers (unreal engine). It was supposed to be a horror stealth adventure game.

2 - the AI itself, what you were playing (running a web game inside an unreal game with an embedded browser)

The fact is that due to lack of time and effort (I made the game alone), the scientist part felt rudimentary, so it was decided to cut it out (because of this, it is difficult to put together a complete picture of what is happening) 

I use google docs + starc to plan the plot, script, and game design documents for my games and movies.

I still rarely use pureref and twine.

(1 edit) (+1)

+ my English is not that perfect +limited time for translation into another language , so some of the meaning could have changed/been lost

Thanks for the reply I will check out starc, it seems useful! Also the game you described with the scientist part could be very interesting but should also be tied together as to not feel like playing two games where players might develop a liking to one game and dread the other part! Still an idea with potential!