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(1 edit)

Ah, you have ended up in the "game over phase", since the "current time" does not equal the "target time" (top bar). Hit "reset" and add the cogs (bottom area) by dragging the ones you need into the scenes, and wiring them up to get from the start to the end time. - We did have a "game over, try again" screen, but that broke somewhere along the way without us noticing until it was too late to fix.

I see, interesting idea, could be a nice game with a lot more polish. Now I don't get how you complete "=1914 years" level, connecting it through "False" port also fails the level.

(1 edit)

Thanks for playing :) It definitely would have benifitted from more polish. *hint* With the compare Node you can also "connect back to an ealiert node" and create a time loop

Wow, that totally should've been explained