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(+2)

I was relieved to find out that the coordinate towers constantly going down and fuses shorting out are completely unintended. I seriously thought that RNG was taking them out sporadically until I opted out of degradation for my save, only for them to still consecutively go down one-after-another every night. I think a good implementation would be lowering the fuse cost, requiring at least one fuse for the towers to operate, while multiple fuses can serve the purpose of improving triangulation speed, and have them fail only from lighting strikes or a fixed story/random event that forces the player to go investigate.

The ATV I see really no gripes with outside of still requiring fuel. Hope DrNose adds an upgrade that improves fuel efficiency in a future update, because it's a pain to keep having to buy cans, and the only things you can burn in the furnace for a good return on fuel are organic materials. The rest of the maintenance is actually great, I feel like everything is more interactive and I'm being rewarded for progression with the manual module installations and ATV upgrades.

Ditto on the control scheme, though. I really, REALLY want the radial menu back. It just feels more accessible and I got use to it being part of the game as a whole, and it doesn't help that certain functions still utilize it in an awkward and suboptimal fashion.