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(1 edit)

Hi Robo, first of all I want to thank you for this wonderful API, everything is working flawless so far. I just found a small glitch with the new Bump Mapping addon into my project.  When the Realtime Shadows property is activated into the Root Node, the addon don't create the normal maps properly, in fact it generate shadows from the normal map texture into the 3D Mesh than actually applying the mappings. It's just a small feedback so you can check if it's really a glitch or some limitation of the engine itself. Keep the good work and thanks for your attention :)

(+1)

ok thanks for the input. I dont use CC shadows at all in my own usage so never really check that.

CC shadows look bad and has terrible performance so I never use it.

Seems to be a limitation so I will update the notes so other know, cheers.