Thanks *sigh* I originally had a certain idea for the theme, but already created the foundation for the space-flight bullet hell game I made, so I was forced to compromise and come up with another gameplay element.
I would have added “fuel” that is consumed and transformed some elements released by the shuttles into “recharge tanks”, or “neutral” elements (like asteroids) that shrink over time (or with damage) but provide shelter.
Anyway, I understand the problem =)