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I kind of understand what you were after with this game. The art is cool. Music fits the theme well.

But something is just off about the gameplay, and I'm not even able to say if it works as intended or do I not just get it. In rhythm games, hitting the beat should be intuitive. So intuitive in fact that additional visual guides quickly become meaningless when you "ride the beat". In this game, it just seems to be impossible to get that feeling. Timing to hit things seem very tight and the player does not really get any feedback when missing the timing.

I think there is some potential here. The game seems very charming. But it doesn't seem it wants to be enjoyed.