I like games that do not take themselves too seriously. And this is exactly one of those games.
The base gameplay is fun! The only nit-pick I have is that all feedbacks seem to be a bit off or missing. It is hard to tell when I hit an enemy or when they hit me. The game would feel a lot more satisfying if I could actually feel what is happening in the game.
Props for the vertex snapping on the trees. I would probably had experimented adding that to all models for that full-blown PS1 feel.