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(+1)

Very interesting prototype---had me researching the coyote effect :D  

I don't know why, but this reminded me of young me thinking if I close my eyes, people are not going to see me LOL. The gameplay puzzle is definitely a creative idea, and I thought of ways to expand about it during my gameplay...(Freezing objects falling in the air, controlling positions of moving objects...). 

The mechanic was implemented very well in the game, and I wish that I could see much more from such a promising game. But of course, its Trijam: from my past few experiences it is always planning a lot and frantic developing processes trying to beat the timer... it is a great mechanic with such short development time:)

Great job!

Thank you!

Also, the freezing mechanic is a pretty good idea. I was going to make entities unaffected by the effect, but that sounds better.

And yeah, I very much intend to continue working on the game. You can follow me here on Itch to get notified when I post a devlog or update the game!