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(+1)

Thanks a lot for playing and leaving feedback! I definitely agree about simplifying the interact buttons. For the wiggling sprites I used the animation player in Godot to rotate the sprite 15 degrees one direction, then back to the center and then 15 degrees in the other and then back to the center. I also made the sprite position raise a couple of pixels and then go back to normal in time with these swings to make it seem more bouncy, I hope this helps!