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(2 edits)

Thank you so much for the detailed feedback and for enjoying our game! โค๏ธ๐Ÿ˜Š

My teammate worked on the audio design, and I came up with the colors. ๐Ÿ™Œ
You are right that the time jump can be a bit confusing. We probably should have put the date right on the cutscene or somewhere more prominent than just typing it in text before the chapter title (and, ofc, it's visible later in the report view). Thank you for noticing the scene selection. It was easy to do, and we hoped it would allow people to replay the scenes, yes. It also helped with testing a lot. ๐Ÿ˜Š

The wedding rings... I'm quite certain they are always red. ๐Ÿ˜ We wanted to show all the characters somehow (mentally, morally) break, except Carl (who was resilient ..?). So, Jessie was looting the dead, Anton couldn't handle seeing the pigs eating the corpses, and Bob, well, had power go to his head and lost his sense of reality. ๐Ÿคฏ

Thanks for playing! I'm still astonished that we were voted #1 in the Gameplay category and #5 Overall by the jammers. That really is the win for us that so many of you enjoyed our small game so much. โค๏ธ

(+1)

Thank you for sharing more background on the portrayal of the characters, was very fascinating to read more ^^ You are right, my memory painted the rings green (which made me think of what if someone who was playing was colorblind, how would they distinguish the subtle lore hints). It is a haunting detail that not only was Jessie pilfering valuables off the dead, but also keeping track of the names and the couples.