randomly found this while avoiding studying for a final and what a treat! the blinking details are such a nice touch and the art is obviously very gorgeous. i was just recently thinking over how implementing RPG-style combat might work in renpy so the combat really caught me by surprise (the parring mechanic is very clever!) are you planning on continuing this story by any chance? also ethanor is such a sweetheart baby, i want nothing bad to happen to her ever <33
ahh thank you for the kind words <3 i rly appreciate it <3
and as of right now its on indefinite hiatus since i hit a massive writers block with it and felt i wanted to gut a bunch of stuff/rework a lot of it and got overwhelmed. right now im working on a different project but i do plan on coming back to this eventually. funny enough about the comment of having a battle system in renpy, the project im working on right now has a more complicated 2v2 system that i'm having my husband help build, so theres even more possibilities for that.
ethanor is quite possibly my fave design for Lordless, she so baby. unfortunately there is a bad route ending that involves her but it is quite literally impossible to beat the game without her still alive, so theres at least solace in that. she is a vital pillar to the correct path, in the least spoilery explanation possible