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Sorry, my bad. I’m aware that some visual bugs can happen in the browser version.

The tricky part is that they don’t happen when I run the game locally or in the downloadable build, so I can’t reproduce them easily. They only seem to occur once the game is uploaded and running on itch.io’s servers.

Because of that, every fix requires building the game, uploading it to itch.io, and testing it there, which makes debugging slower.

I’ll keep looking into it, and thanks a lot for your patience and for reporting it.