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(+3)

uh.. the tutorial is very long and explains absolutely nothing about what is actually going on or what the game actually is...

i generally dislike tutorials very very much so i appreciate that you let us skip it. but in this case the only reason i skipped it is because i could see it was utterly missing the mark anyway.

to be 100% clear.. and i want this to be helpful for you: the tutorial absolutely launches assuming the player understands what the game is about, what is going on, and the *type* of game it is. and i don't mean "incremental" i mean things like that it's a turn-based game.

it assumes the player knows absolutely everything important and then teaches them some mundane low level nonsense things.

it's not a tweak you need to do to fix it. you need to toss the tutorial completely, which you won't do because of sunk-cost fallacy (i know scripting out a tutorial is a pain. i've done it. a dozen times.. on games much bigger than this.) and then redo it. completely. which you won't. and i don't blame you.

better luck on your next game, sir.

(-1)

Ive updated the tutorial so it feels less lecture and more like some hints to solve a simple puzzle. I will be glad if you leave your feedback on my new tutorial, sir)