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Hey, sorry for the issue.

Could you offer more details in order to resolve this issue?

Which Fear and Hunger game are you playing?

What were you doing in-game when the issue happened?

What do you mean by "my character will almost immediately feel dizzy and die"?

I didn't understand this part in particular.

Is "dizzy" a status effect, a specific event interaction?

And if you can add any more details that would be greatly appreciated.

Thank you!

(2 edits) (+1)

"Is 'dizzy' a status effect, a specific event interaction?"

I don't know if it is the same in Termina, but in the first game, your character will get a pop up notification that they "feel dizzy" right before they're about to die of starvation or from an infection. The hunger common events for the first game are 124-137 and the infection system common event is 192.

(+1)

i am playing termina and while still in the first train carriage after starting i get text saying the character is feeling dizzy in the bottom left corner, then they die.  i did not see any status affect icons when i looked in the inventory but i can check again if youd like. sorry for my wording it was very late when i commented 

(1 edit)

Indeed, this is an issue. The invincibility mod drops your hunger to 0 and after 15 seconds or so it ends your game(kills you.) Playing Termina.

Hello! I've come to say that I believe that the way hunger works in Maso-Mode causes this. This does not occur in Easy(er) Mode, or Fear and Hunger mode.

To potentially solve this problem, I'd look into what changes the hunger stat up in Maso-Mode. Other than that, I literally have next to no clue for what causes the Hunger stat to drop to 0% upon starting a Maso-Mode run, as Easy(er), and Fear and Hunger mode, do not have this issue.