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I didn't expect 2 premium versions, but I don't dislike the idea. I'm confused as if there is windows exports or monetization. From the outside, this seems like a simple engine for hobbyists, but IDK. If anyone who bought a copy or worked on this project sees this, can you please tell me?

It does export to Windows and no there's no ads or microtransactions in the engine like a store or output games like admob. 

Don't think you're gonna make AAA or higher end indie type stuff, but that's hardly necessary to make a game people love.

Hi! Whimtale is exactly as you said it: a simple engine for hobbyists. If you want to make the next Hollow Knight, you have to look at other engines. Whimtale takes the concept of Bitsy games and improves on it and the Bitsy editor structure, allowing making more dynamic stories, but the scope is still limited. You can look at the bitsy tag at itch.io to see examples of this game style.

If you’re unsure, check out the online or desktop versions first, as HD and Ultra editions are based on the same core and only add stuff on top of it — meaning that programming and exporting capabilities are the same.

About Windows export, Whimtale produces only html files right now — which can be opened in any browser, but definitely is not a native steam-like experience.

Feel free to ask any other questions!

Thanks for answering. I don't have any other questions, I just wanted to be sure about the general idea of the tool before I really start to consider getting the premium version.