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THIS IS AWESOME.

Swapping between the different terminals with different ways to play, abilities in one unlocking abilities in the other, and the entire facility coming together had my jaw drop multiple times. I'm heartbroken that my playthrough was forced to abruptly end when trying to find the next way to go upon unlocking Jump in 3D. 

I couldn't figure out what the game wanted from me after reaching the conveyor belts since I could jump to the first but not from the first to the second nor from the ground to the second, and the machine between the two was clearly designed with invisible walls to prevent the player from reaching it. I was just sorta looking around and trying to jump to the second conveyor (I'm afraid this was the first time the game really stumped me and I couldn't find anything to interact with or any other way to proceed), when I ended up sorta clipping into the corner of the conveyor and became entirely unable to move. With no way to proceed, save, or respawn, I was forced to exit the game.

Easily my favorite of the submissions I've had the opportunity to play so far. There's SO much cool stuff you could do with this concept. With some polish to the 3D movement aspects of the game I think this idea has a ton of legs. GREAT work!!

Thank you for your comment, Its unfortunate to hear about that soft lock in the 3D platforming section, to complete it you are supposed to jump from conveyor to conveyor and then through to the box and the 3rd terminal.  But i am so glad you enjoyed it! It gives me a dopamine rush every time i see a comment like this!