Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey caitlinmh, glad you like the template!

You’re totally right, the screen clears after every choice now—which makes the # CLEAR tag pretty much useless.

When I built the save system and special pages, auto-clearing after each choice kept the display history tracking simpler. There are also some accessibility considerations with continuous scrolling (managing focus, signaling new content for screen readers) that need a little bit of care to get right.

None of that is a blocker though. Re-implementing continuous mode as an opt-in global tag (something like # CONTINUOUS) is definitely doable. It wouldn’t break saves or special pages or anything. It would just take some time to implement and test properly.

If this is something you’d really find useful, would you mind opening a feature request on GitHub or using the feature request form? That will help me gauge interest and prioritize accordingly.

Thanks for flagging this!

(+1)

I made a GitHub feature request upon reading this as I definitely rely on the CLEAR tags and didn't realize the template didn't support them - https://github.com/RemyVim/ink-if-story-template/issues/4

(+1)

Thanks for opening the issue Takanu!

As I outlined in the GitHub issue, I’m going to change the default to continuous scrolling so it matches Inky out of the box. The # CLEAR tag will work as intended, and I’ll add an optional global tag for anyone who prefers the current behavior (clear after each choice).

This is at the top of my list for the next release!

(2 edits)

Hey caitlinmh and Takanu,

The Inky-style continuous display is up in v1.4.0! It’s now the default. There is a new tag # AUTOCLEAR: on/off that you can use to toggle auto-clear on choice for parts or all of the story. See the docs for Template Control (https://remyvim.github.io/ink-if-story-template/reference/template-control/) for more info on how to use this tag.

Happy new year!

oh wow thank you so much!  if i find any bugs i'll report them on GitHub, happy new year to you as well 🎉🎉🎉