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(+6)(-3)

devs need to relearn the art of optimizing their damn games

(+3)(-1)

Unfortunately that is just how unreal 5 is

I do not think the dev can do anything about unreal bad optimization that aside from switching engines

(1 edit) (+1)

They usually aren’t devs but artists, they use zero-code opensource drag’n’drop tools like UnrealEngine and slap scripts they found online together and claim that “As an artist I made it myself!” while never hiring professional programmers and then having the audacity to go on a crusade against AI art for “taking their jobs”… Get used to it.

As a programmer, I can tell you that we have been replaced years ago…