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(1 edit) (+1)

Thanks for playing and the feedback.

We do plan to add a tutorial and improved intro. Currently we have the story and initial instructions combined and that did not work well. The smaller box focusing on the station warp was done for people who skip text to draw the eye to where it is needed, and put only the minimum text there describing the most important mechanic that may not be clear. We certainly want to add more clarity on the other stats, but those most people seemed to pick up on faster than the warp. Part of the reason for the click or press and hold for the warp is to prevent accidental warping, though part of it is to add a bit of challenge so you can't just warp out instantly as a killing shot is about to hit. Warping back to the station and then being able to return at full health and energy is already somewhat over-powering, so we are trying to balance it.

We are currently reviewing fonts and will be redoing some of the branding on all of our games in a near-future update. The menu background will also be animated in the next update. It was referencing some in-game elements that aren't ready on the menu screen, and needed some additional work before it could run the animation there.

I've corrected the typo in Kenney's name and it will be in our next update. Thank you.