Cheers for the detailed feedback! That's a lot of bug reports, but it's better that I find them now than when the game releases! Some notes:
- The tutorial one isn't a bug. As the tutorial states, there are two different ways of beating that step: you can either kill a Shade with a Core Bomb, or kill 50 Shades. Core Bombing is a difficult technique (which is why it went undocumented in the first game), so I put in a safety net in case people couldn't pull it off and got stuck in the tutorial forever.
- I haven't been able to replicate the empty dialogue window.
- TIC-80 only has room for so much save data, so the game only saves your best score for each Prism Duel, instead of a top ten. The "High Scores" screen in the main menu shows that correctly, but the "Summary"screen doesn't (it's saying "#4" when it should say something like "here's your best for this Prism Duel"). I'll fix that.
- The two Compendium bugs are related: the entry that's supposed to unlock when you beat the demo is Twilight Snow's, but it's unlocking Twilight Haze's instead. It looks like it's also unlocking the final boss' Compendium entry, which is a massive spoiler. I'll fix both those issues.
- I've been considering shifting the player's position so they're not hidden by the dialogue boxes, and I might actually have to go do that.
I tried my best to give the Prism Warriors individual personalities and powers. There is a trans Prism Warrior, but it's not Saffron, though I can see where you're coming. You can't have a work of magical girl fiction without tonnes of queer subtext (both intentional and not)!
I might as well patch all those issues out of the demo, and then I'll patch them out of the current version of the full game as well. Thanks again for all the feedback!