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(1 edit) (-4)

I like your thinking – just trying to learn about that world first. 😁
Obviously, whoever's in control there — their regime's heavily reliant on 20'th stratagem, a.k.a. "fishing in muddy waters".
Hence why newsfeeds make 0 sense(they're waging psywarfare on own citizens), there's anomie(laws are obscure, loose, and arbitrarily work or don't work – despite mass surveillance), people are deliberately impoverished and separated from economy through waves of galloping inflation and zeal of maximum automation – yet there's free bread dispensers to then put plebs on tight leash, and of course this food supply is startegically cut whenever there's any rioting 👍. Social structure is atomized to the limit, where families were succesfully broken down, first being replaced with AI GF bots, and then even that was taken away, being replaced by pr0n. All people live alone, not even knowing who's the next door neighbor, hating and being afraid of each other – so divide and rule at it's finest 👍.
Yeah, that's kinda the world – that simply begs for studying, to even know where you really are and what further options are available. 🤔
So, that's already spending big money on politics then! 😉
And like, organizing own intelligence agency – with which Shanice could be of tremendous help.
Btw, church could've been restored and financed, plebs lured in by giving away extra food, etc... And then used literally like in medieval times – gathering intelligence through confessions, steering the plebs by bullshiting them with religious sermons, etc. 🤔 And then starting local orders, a-la jesuits – to pry around, carry out operations, etc. 😂
Oh well.
The game's universe indeed has potential, but we should not forget that it's just a small indie project, and also a NSFW game 1'st – not even visual novel.
So, I wouldn't expect much, and definitely in short time.
Was just an interesting piece, to have fun with in our real world – which is getting closer and closer to dystopia as well.

eso seria mucho trabajo para los desarrolladores ademas a miles de opiones por parte de otras comunidades y miles de personas se podria conseguir si implementarn una ia dentro del juego se lograria si algien les donara 100mil dolares reales pero como sabemos el juego se creo mediante y gracia pequeñas donaciones de miles de jugadores 

(-1)

You really don't need much, just an average visual novel writer – to significantly expand on the plot branches, dialogues, options, etc.
Compared to other games I've played, like even Summertime Saga, a mild example...
MDRG really haven't even scratched the surface, on what can be achieved by simply having more quests and more text. 😉
Would work especially good if stonks.ic was nerfed, and significant part of money making was put on quests, to make them useful.

On having AI within the game... That doesn't cost $100,000 of IRL money, can be implemented rather cheaply...
But, I don't think it's a good idea in general – seen this implemented in Minecraft with villagers, and even in TES III Morrowind with NPCs...
Nyeah, you get artificial idiots pretty much. 🙂

pero mira la cosa no es integrar una ia entrenada como chatgpt o llama 3 por mas que la integren no seria tan real  y se sentiria vacion por lo que crear una ia desde cero teniendo en cuenta la historia del juego y como se desarrolla que se centre directamente en el juego y no en la vida real  costaria mucho dinero como 100mil dolares o 50mil dolares y pues como decia el juego se mantiene devido a pequeñas donaciones de miles de jugadores digamos mil jugadores en un mes todos donan unos 3 o 6 dolares el desarrollador recibiria alrededor de solo 3mil en el mejor de los casos pero las donaciones mayormente solo alcanzarian para el matenimiento del juego y unas pocos actualizaciones ademas no crees que la app pesaria mucho si se le integrara ia especializada en el juego y mas actualizaciones