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I will have to make a desicion when i get back from vacation on if I will. I would probably have to stick with AI art characters since commisioning all this art would be crazy expensive. Ill think about it. Thank you for the feedback

Deleted 26 days ago
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you could probabyl use ai to create a lot more transformation phases transformations and those extra characters pretty easily plus it would be cool to have an actually dark skinned character without a tan and more full furry tfs like vouv and leafeon

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As for the full furry tf, that was intentionally generated that way. I have plans, if the game get bigger in popularity, to explore those transformations in full that aligns with the story. For this arch of the story, i wanted to keep the tfs in a "Half way there" point to what they could be.


To expand on the point of making more AI images, currently im working on redo a lot of the current character images with a new workflow ive created for this game. That should allow me to generate the next set of images faster, but first i need to get 6.5 out to you all since i did not do that before going on vacation.

i look forward to these new stages new images and potential new characters to meet. i suggest the name surfer for one of them!

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huh... i dont know why i never thought of that one lol. Thank you for the suggestion and feedback.

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i think that another good character idea is the carver. tall lanky shaggy haired guy who carves as a hobby but also carves through the pool in style. i think ive heard that phrase in english a few times so it would work