I really like this game. The pixel graphics were good, the gameplay was solid, and while the blue character with the internet speak was irritating, the best ending route was cheesy but sweet. It's clever how the maximum number of crystals you can find is an odd number to make the ending a bit uncertain until you see how it comes together.
I should note that I almost soft locked my progress when I reset the boulder puzzle room while the party character was swimming, and it was fortunate I had an earlier save.
I filled out the post game questionnaire.
I left my thoughts concerning the gameplay mechanics of Stuck in the Liminal.
Character wise, the fact that you already anticipated that people wouldn't like the nervous chameleon... does not inspire much storytelling confidence.
No offense, but if you do decide to incorporate internet meme characterization like you did for the annoying 'l-o-l' guy in Stuck in the Liminal, you'll draw in a modest crowd and alienate everyone else.
Just look at what happened with Small Saga.
Though, to be fair, given that this is itch.io, that modest crowd might end up making your future game quite popular on the indie scene, for what it's actually worth.