The game has nice presentation and that connection to the theme, but it could've been more polished. I've experienced a nice dose of input lag, that didn't feel intentional. The aiming was also a bit awkward, just waiting for the enemies to shoot out on you and then chase them down. But overall still a nice project for a first game jam.
Viewing post in Aerial Strike: Stand Your Ground jam comments
Thanks so much for the feedback! 😄 I really appreciate it. Sorry you experienced some input lag, I'll definitely look into that. Now that the game jam is over, I'm thinking about revamping the controls to make aiming with the mouse smoother and dodging more fun. I’ll also work on the enemy behavior so it’s less of a waiting game and more engaging. Thanks for playing!