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Theme was spot on, gameplay was kind of smooth was there innovation yeah definitely with the timer but the attack button was just there to exist and had no effect. The lack there of a control scheme or tutorials or even controls section in the description left me confused. Played 2 runs without jumping then found out you don't press space to jump since this is a temple run-like you jump and go down with your "w" and "s" key. Overall was a good game, might revisit it again later when I've tried the other games to compare to

Thanks! it is kinda true we just slapped the attack there with not much meaning to it but hopefully with the grace period updates, those worries would be mended and we hope it reduce confusion for the time you might revisit Holorun!