Couldn't crack the first fish, lmao, but that's a skill issue on me, for sure. I loved the concept though, you'll probably win for originality, at least I think you should! I love the idea of "the depths of the mind", very well thought. The use of gen AI here is perfect too, goes to show it has good uses. If I were to critique something, I would say the AI sometimes is a bit confusing, I'm not sure it could remember the conversation super well because it would contradict itself multiple times and sometimes I felt I was just going in circles. Maybe that's how therapy is in real life? I know my therapist has to pull me out of the same hole multiple times a year, hahaha!
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Yeah, the game is indeed not easy: I never managed to help Claude either...
During development, we really focused on originality. As for the memory issue: because the size of a GET request is limited, I had to optimize the amount of data I put in there. Here's what I ended up doing: I save the dialogue history, separately ask the AI to summarize it briefly, and then pass that summary to the AI that controls the character.
So yes, the fish do have memory problems (ironically). I tried switching to POST requests, but the API I'm using simply doesn't accept them...