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I gave it a go, clearly with my carpal tunnel syndrome I'm not the target audience for this 😅 I did a bit better playing on a touchpad - perhaps this could work well on touch devices? Then I played a little with only RMB (queued actions) and liked it a bit more (more precision/prioritising, less frantic clicking), but still the pace was too fast for me. I think I'd prefer most actions to take longer - I felt a brief relief only when washing dishes or making trips to deliver food. 

As for gameplay, I always died before I could make a hamburger, so I felt there was little variety. I think I'd prefer to start with 2 recipes with some ingredient overlap.

Also in the early game I feel that there is little decision making or possibilities for optimisation - I suppose it changes when buying more equipment/recipes but I did not get that far.

Hey, thank you so much for playing and providing detailed feedback! It really helps to be more objective about my own project.

Yeah, the game is fast-paced to be challenging, but for the early game, it seems it should be tuned to allow people to get further into the game, where they have more tools and choices. For the late game, upgrading to have automation in the kitchen is what I would like to do, but couldn't do it in the given time.

To be honest, the current 0.0.1 version has very little content, so I made it even more difficult so that you have to juice all existing content to make progress. I'll keep the updates coming to make a better experience overall, and thanks again for trying out the game!

Hey, if you are interested. I've updated the game to patch some common pain points and make the game more interesting!

You can find conveyor belts and robot arms in the game! The overall difficulty is tuned to be generous to the player to test their own ideas, but still challenging!

But most importantly, you can use the keyboard instead of clicks! You still need the mouse to point to the thing, but you don't have to click frantically and stress your mouse-using hand. 

These updates wouldn't have been possible if it weren't for good feedbacks so thanks again!

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Cool, I'd like to check it out! Probably after the jam ends though, I'd like to see some more games and give feedback before the deadline.