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The graphics are rather unpleasant, though I guess it's intentional to reflect the morbid reality of pay to win gambling games, so it's not much of an issue. Though the complete lack of background music is and I think it makes it way less appealing even if it's designed to be eerie.

Also I think the render distance for the paths should be way bigger because there's little to no time to react when they appear.

Overall, I didn't expect to see such a deep game made to convey a specific idea rather than just provide engaging gameplay. Also I liked the mechanic of diverse QTE's instead of just jumping over the pits.