Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

A few things I'd suggest:

- Adding a pause menu.

- Making the music more dynamic. This one just sounds ominous.

- Adding any art but placeholders (though I guess it was a teamwork issue?)

- Making the upgrade menu appear just a bit less sudden. Got flashbanged the first time I saw it.

- I like the enemy variety, but ultimately they're all just moving towards you with zero difference in behaviour.

(+1)

Sorry about the bad art, I learned on the last day that not only the person making my music, but also the person making my art were both quitting the project so I found free music online and I quickly had to draw all the art for the entire game. I was gonna add more cards and different enemies but because of that I didn't have enough time :/