The art, the plot and the music are the strongest sides of this game. As for the gameplay, I'd like to suggest a few improvements:
- The second level introduces the mechanic of flying infinitely and that breaks the game's balance completely. There's no point in obstacles when you can fly so freely. Also this mechanic randomly disappears in level 3 for some reason, replaced with double jump.
- There's absolutely no sense of direction in level 2. Maybe adding arrows pointing towards the finish or a minimap would help