Normally when someone uses tools to simplify the programming for story-based games, it's because said person isn't a programmer but understands the core concepts of storywriting. You don't know how to write a coherent story. This plot is full of holes. I tried your previous game too. It's even less coherent. I can't tell where you think your skillset lies, but it's not in writing, and certainly not in programming if you're using GDevelop. The art seems fine, and it's not attributed to anyone else -- are you perhaps an artist? If you did create the art for these games and don't consider yourself an artist, I might suggest that's a better path for you.