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(1 edit)

Hey, I saw you posted an update to this game very recently, so not sure if some of the issues I'm about to mention have been corrected yet.

1) After Boudicca joins the party all combat instances of "(monster) tries to capture (character)" only result in the character being stripped of shoes or clothing after the failure of the QuickTime event, no tickling animation even for Anne who had animations prior to obtaining party members. After clothes are stripped from a party member, further instances of monsters trying to capture that party member only result in their already missing armor being stolen again.

2) Don't know if this is intentional or a bug, but sometimes shoes or armor that are stolen either in combat or an out of combat QuickTime event go permanently missing. It doesn't happen every time and it's hard to predict when it will happen.

3) When you first go to recruit the monk, if you choose to fight and subdue her rather than submit to her, your party members other than Anne permanently disappear and you have to load a saved game prior to talking to the monk to get them back. You get to keep your party if Anne submits to the monk.

4) The Kun's, after you collect enough to play games with them, after the dialogue to start the game there are several large Kuns that appear on the bottom of the screen and they don't go away unless you load a game prior to your dialogue with the game kun.  This is preceded by a message that says "Work in progress".

5) Sometimes tickling animations will be out of sync such that ticklers/tickling objects won't be properly lined up with the ticklee. Doesn't happen all the time and is hard to predict.

6) The "Wall of Laughter" mini game only seems to feature Anne and Boudicca even after you get additional party members.

7) The book in the "Book of Feet" quest doesn't always appear behind the feet you are collecting when the minigame starts, sometimes leaving a pair of feet floating in front of a black background.

8) The mimic clothing, when used from the inventory, only seems to work on Anne even if you use it on other party members. It also results in her being completely drained of MP even when it says "+2 MP" or something similar.

That's all I have encountered so far.  This is obviously a passion project that you are putting a lot of work into, so I have confidence in your ability to polish this with each new update. Keep up the good work!

hiii lurkerindarkness ^^

thanks so much for your feedback, it really helps a lot to keep track of bugs.

Several of the bugs you mention are acknowledged already, but require a special upgrade to complete along next months. All new issues will be tested and fixed asap next weeks.

About the capture attack in the battles I can say it's ok, I had to move the animations out of the battle scene because these caused tons of issues in such context, so I prepared the quick undress events, which I could event extend adding some variants some day, but these need to be simple quick animations. The whole scene setup will play after the party wins the battle (domination) or loses against the enemy team (submission + gameovers). These scenes will play depending on the current context in hte story so no rush to see them you will eventually have to unlock them all ^^. Also, mostly all character scenes will be unlocked after domination (next to win battle) or specific game progress, so you can get them ready in the sandbox area later after finishing the game.

still, I've ported the feedback to the discord server to track down any progress with this :D

feel free to join if you want to track for updates