Even with the placeholder art, I think the game still works well and conveys what you're supposed to do. The text auto playing with no way to advance it slowed down the game a lot though, and I missed some text because I wasn't paying attention and it went past. Was there a way to check how much time is left? I didn't see any indication and only realized time was running out when I heard the clock ticks. The puzzles were intuitive enough to solve and I managed to finish it after getting used to the UI delays.