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(2 edits) (+1)

I have a lot of fun playing. Mostly. Honest review below:

The good part: Good creepy sfx choices, eerie atmosphere and Creative puzzle (the finding code in the pictures one)

Bad part: The Ghost is a let down. Nailed the sfx but, goofy looking ghost shows up instead. Why did she has modern outfit in the 1953? Other than that, games got hard carried by the realism graphic ngl. (That’s where the eerie vibe comes from)

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Thanks for the feedback, and glad you enjoyed most of it.

The "ghost" though isn't dead and would be around 30 in the 1980s when the game takes place.

Fair thought though that she shouldn't have modern clothes, but a nude feral woman would warrant a higher self rating for general audiences and I'd rather not age gate the game.

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Ahh, then my apology for that. I dont even aware who she was.

Come on, a white dress could work. Plus, i dont even know if she was dead or alive at the first place.

Forgive me. Don’t take my criticism to heart. Actually, i encouraged you to make more!

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Oh no, I totally welcome all feedback and hope it'll help me in future game development.

That ambiguity was intended, with the final notes in the catacombs meant to clear up the story. I've always loved the idea of horror that you can't tell if it's grounded in realism or the paranormal.

I'm already working on my next project, but it'll be a bit until I'm ready to unveil it.

On second thought, i rewatched my video. I don’t think a human could twist their head 180 degree style. Lmao xD

Bend her back too! No wonder i thought she was a ghost at first

Haha, well those were more for the fun scare factor. Not to mention a baby left alone at a manor likely wouldn't last very long on its own.

Let's just say she grew up climbing everything to eat rats and is very limber lol

Ahahahahahaha. That sums it up i guess XD