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Hello, please find my feedback and a video of my play session below:

What was the most frustrating moment in what you experienced?

- If the conveyors were connected to another aspect of the kitchen, like a chopping board, it would be nice if the food was placed directly onto that object/aspect. I connected the lettuce box to a chopping board via conveyors but the lettuce kept ending up right next to the board instead of on it.

What was your favorite part of the game?

- The core loop was a lot of fun, reminds me of overcooked a lot but solo. 

Was there anything you wanted to do, but the game didn’t let you?

- I would have liked to been able to move some of the food stations like I could the other stations. For example I wanted to move the burger patty box next tot he lettuce box. 

If you had a magic wand where you could change any part of the game, regardless of cost or complexity, what would you add/change/remove?

- Nothing that's not obvious - more recipes etc would be nice. 

What would you say you were doing in the game?

- Cooking and preparing meals to sell

How would you describe the game to friends and family?

- Overcooked but single player.

(If the video link doesnt work let me know and I'll upload it to the discord instead. I had to switch to daily motion since I keep maxing out my upload limit on the other video sites)

https://dai.ly/k2qXk3QcVfcAVoEHhey

Hey, thank you for recording your playthrough and sharing detailed feedback!

I'm very happy to hear that the core game loop was fun. I'll try to add content to the game if I figure out how to differentiate from being too similar to Plate Up, which is a rogue-like cooking game where you can automate things. I didn't know about this game until Anas3101 told me about it yesterday.

Yes, currently conveyor belts can place items only to other conveyor belt. Robot arms, on the other hand, can pick or put items anywhere if it has space! 

If the conveyor can put items into the chopping board, it would reduce the utility of the robot arm.  So I think I should figure out a way to tell the player why the conveyor belt behaves like this in a reasonable way.

Thanks again for the valuable feedback!