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(+2)

Great work on the pixel art and animation.

You chose a great song remix, fitting for Calli's concert!

I lost the first couple of rounds due to the time running out and it took me some tries to figure out the win condition.

Learning what each medal does was a trial and error process but in the end I settled with the Sana/Calli/Polka combo for beeg/strong/fast.

Some improvement suggestions:

- I'd add a deadbeat counter on the corner of the screen that tells the player how many deadbeats have reached the goal and what's the target to win the game. (clear win/lose condition)

- Add unique sound effects when picking up medals and activating them. (player feedback)

- Game instructions could be a little more clear, since the player can't decide which lane the deadbeats spawn on to react to the incoming grems and that part is random. The player should mostly focus on using medals to win.

Good game!

(1 edit)

Sorry for the delay but thank you so much!! We absolutely love that song, Jesterdist is just incredible.

Thank you for the feedback! We totally missed the counter, so lesson learned, and sfx too (although we considered adding some but decided not to, but yeah, that was kind of a mistake). And yeah, instructions would've been great considering it's not the most intuitive game in the world.

But again, thank you so much!!