Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

What was the most frustrating moment in what you experienced?

A lot of text at the start before even playing and I found the game very difficult as it started in a 3v3 fashion without a proper ramp up in the difficulty or a tutorial.

What was your favorite moment?

Killing enemies using tile traps. Also loved the aesthetic.

Was there anything you wanted to do, but the game didn’t let you?

I  wanted to choose my hero party from a pool of heroes.

If you had a magic wand where you could change any part of the game, regardless of cost or complexity, what would you add/change/remove?

I would add a tutorial.

What would you say you were doing in the game?

I was killing enemies and collecting loot as a party of heroes in a dungeon.

How would you describe the game to friends and family?

A tactical rpg where you have a party of heroes exploring dungeons.

(+1)

Thanks for giving it a go! Yeah thanks to the feedback from this jam I now have a lot of momentum for adding a tutorial before any new feature :) Also great job on using traps - I feel like it's not easy to pull off!