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I like how you implemented every wildcards. There is a sense of accomplishment when you get an achievement. The randomness of the trucks offer a welcome variety. And when you get your second truck, it opens up new things to play with and shows some good potential for the game.

One little thing that could be improved is that I would like to be able to see a description of the status effects when hovering over them, with their remaining turns. As some status effects stay longer than others, it would be great to communicate it to the player.

Great submission!