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This is a good idea. Something I'd certainly like to do in the future. Truthfully fixing the disappearance bug was done early on and relatively easily.

That said, at this point, pushing a single bug fix as an update would be, rough. I imagine I would get some peoples hopes up considering Ive already talked about and teased new content.

Ill consider this more, but for the time being Im going to be focusing on the next major update. The current game is so content barren that by the time you reach the current disappearance bug you've almost certainly seen all in game content.

Hope my perspective here is understandable. I would absolutely like to have better patches after future updates. But, to not let people down I think its for the best to start such practices after getting something to chew on out.

(+1)

No worries, just trying to save you pain in the future. In traditional software development, you have something called a “feature freeze” where basically everyone agrees to stop adding new things to a codebase and focus on bug testing.

Alternating between feature development and bug fixing like this means public releases are as stable as possible which is of course nice for the players, but also provides you as the developer a stable foundation you can be confident of building on top of.